Death from above in Hollow Hills: the Vargoyles, Ghoulstorm's new enemies.

Expirado
Death from above in Hollow Hills: the Vargoyles, Ghoulstorm's new enemies.

 

Developing a VR game completely solo is a massive journey, and today I’m incredibly excited to share a huge update on GhoulStorm. As Jack ventures deeper into the cemetery looking for Jane and Balto, the danger is no longer just crawling out of the graves. You need to start looking up.

I’m thrilled to introduce a brand-new threat: giant vampiric creatures that rule the night sky.

Making flying enemies feel terrifying and "alive" in VR was a fun technical challenge. In Unity, AI usually follows a path on the ground called a NavMesh. If you just float an enemy above it, they glide toward you in a stiff, robotic straight line. That wasn’t going to cut it.

To make them feel truly dangerous, I developed a custom script for dynamic flight. Now, these winged beasts bob and weave with a natural rhythm as they hunt you, and the moment they get into range, they dive straight for your face!

Because GhoulStorm is a Meta Quest 3 experience, VR comfort is a top priority for me. I programmed strict flight height limits—meaning you’ll never have to strain your neck awkwardly looking at your toes or straight up into the sky to defend yourself. Everything stays right in your natural line of sight.

And the best part? The ragdoll physics. If Jack lands a solid shot with his Beretta while they’re swooping in, they drop out of the sky and crash spectacularly into the tombstones.

I can’t wait for you all to face them. Keep your eyes on the skies, and make sure that magazine is full!

Image

An independent VR horror shooter for Meta Quest. Developed by Iniciocreativo. © 2026 GhoulStorm. All rights reserved.

Image
Image